

Trailerįortunately, you won't have to look all that far to catch a glimpse of Dramatic Labs' upcoming sci-fi adventure.

Together, the two engines will develop a blueprint similar to the ones used in Telltales Games' earlier works, like Game of Thrones, or Tales from the Borderlands. And since then, the project has garnered global attention, particularly from fans of the cult-classic franchise.Īccording to Dramatic Labs, Resurgence will be made using Unreal Engine, along with Beanie, an in-house development tool that comprises both screenwriting and narrative-based elements.

The game was first shown during The Game Awards, which aired back in December 2021. Star Trek: Resurgence is being developed by Dramatic Labs, a firm that originated from Telltale Games' former staff's vision to continue building powerful story-driven and often episodic adventures. If anything, it's leaning more towards the same style as Tales from the Borderlands, just with a heavy helping on Gene Roddenberry strewn over the top. So, not just your everyday visual novel with a few branching dialogue options, apparently. And as it turns out, dialogue won't be the only thing you'll have to pick and choose as you unravel its narrative.Īs mentioned earlier, the gameplay will also involve several mini-games, including shuttle piloting, stealth-based encounters, and even intergalactic phaser shootouts. But in spite of our shortsightedness and ability to jump to conclusions, Dramatic Labs has, in fact, pointed out a number of other gameplay features that players can also come to expect on launch day. It makes sense that the former CEO of Telltale Games would want to retain some of the studio's style, which is why we have a vague idea of what the gameplay in Star Trek: Resurgence will entail. Instead, players can expect to flow through one epic journey, all of which will be shapeable and open to interpretation. The only thing it won't have, apparently, is an episodic format. And by that, we're talking countless dialogue options, role-playing elements, and player-determined conclusions. As far what the players involvement in the scenario will be is still anybody's guess, as Dramatic Labs hasn't been overly keen to share.Īnyway, as we're talking about a team that has, of course, already developed something of a niche format, it seems highly likely that the story in Star Trek: Resurgence will be no stranger to it. And so, if we're to go by this, then it's clear that the story itself will be centered around the two warring factions, the Olidians, and the Hotari. “Alongside dialog-driven role playing and rich branching storylines, you will also engage with the Star Trek universe in a variety of other gameplay styles, including shuttle piloting, phaser fights, tricorder scanning, stealth, and micro-gameplay mechanics.” StoryĪccording to Dramatic Labs, the game is set in the immediate aftermath of the feature-length films, Star Trek: The Next Generation, in the year 2380. “Star Trek: Resurgence is a narrative adventure game featuring dialog choices, relationship building, and exploration,” the official website explains. And if you aren't able to construct an image in your head, then read on. Knowing this, and how Telltale typically build their games in a dialogue-focused format, it's safe to say we'll know what to expect come launch day. Star Trek: Resurgence is an upcoming third-person story-driven adventure game by Dramatic Labs, a studio that formed under the wing of over twenty former Telltale Games writers, designers, artists, and producers. But what is this so-called Star Trek: Resurgence we speak of, and how will it connect with The Next Generation? Will it be canon, or will it be something else entirely? Here's everything we know about it so far, including its story, gameplay, platforms, and release date. In a stroke of luck, though, the guys over at Dramatic Labs have made a vow to revive the Milky Way-based IP and transform it into a full-fledged story-driven adventure for next-gen consoles and PC. Excluding PlayStation VR's one-and-done Star Trek: Bridge Crew, Gene Roddenberry's sci-fi phenomenon hasn't actually seen the frontline of the gaming community for the best part of a decade now.
